The new user interface is in preview!

Want to check it out? Click here! (If you don't like it, you can still switch back)

NOTE: As of the last sim, this league was under the minimum 20% capacity. Invite your friends to join MyFootballNow to keep this league alive! Then send them to this league to become the owner of a team! The league will expire at 1/09/2025 8:00 pm.

League Forums

Main - General MFN Discussion

pre season

By sealbc
2/06/2015 9:52 am
I just viewed my log.I had a RG and MLB catch passes in the game.Is this something that happens all the time?I did not expect too see these 2 catching passing in a game.

Re: pre season

By Gustoon
2/06/2015 10:10 am
Yep you need a 60 man roster and have available backups or the CPU fills in. You can also go to your misc settings and change the slider for sub in/out. Around 60-70 is about right I'd say

Re: pre season

By jdavidbakr - Site Admin
2/06/2015 10:15 am
Also, once your starters are pulled you have fewer players available - the #1 and #2 WRs get pulled at that point. You can extend the time your starters play to prevent that a little more, but the best solution is to have all 60 players active.

I will be releasing a patch that will not rest starters if your depth chart for that position is not deep enough, but don't have an ETA on that.

Re: pre season

By Gustoon
2/06/2015 10:40 am
jdavidbakr wrote:
Also, once your starters are pulled you have fewer players available - the #1 and #2 WRs get pulled at that point. You can extend the time your starters play to prevent that a little more, but the best solution is to have all 60 players active.

I will be releasing a patch that will not rest starters if your depth chart for that position is not deep enough, but don't have an ETA on that.


Excellent!