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Main - General MFN Discussion

Draft Schedule Feedback

By gstelmack
10/26/2013 5:59 pm
MFN 2 just completed its draft, and it felt like the schedule dragged out too much. There were only about 8 hours where the draft was actually active, something like 1 - 9, so it moved slow. The other issue with this is that the first late FA stage ran just a few hours after the draft closed, which left very little time to get in offers for undrafted players before the first stage. I'd like to see the schedule shifted so that there is more time between the end of the draft and the first late FA stage, probably by extending the draft "day" so the last round can end earlier.

Re: Draft Schedule Feedback

By jdavidbakr - Site Admin
10/26/2013 8:48 pm
It's supposed to delay it a day after the draft, I there is obviously an error in that logic. I'll make sure that gets fixed.

On the draft schedule, my intention in scheduling it the way that I did was to make sure that folks in Europe are able to make their selections in a reasonable time of day, as well as the folks on the west coast. I also wanted to give plenty of time in the earlier rounds for people to make trades, etc, and in the later rounds push it along but not do more than 2 rounds in a day for those who have to set their list up overnight. Of course, having the scheduled time that your draft pick will fire helps you if you can't sit and watch the draft as it happens, and prevents anyone from getting upset because player X is holding up the draft.

That's the logic I used, but as always I can be swayed with a better idea!