jhartshorn wrote:
is that actually how it works or a guess? (I know the numbers would only be examples but the theory I meant)
thanks
I have assumed as punisher ran one play against me all game. My team had zero or very little familarity. I counted his pass play against my teams familarity. He used the play like 50 times so it was very easy to see the gains.
With a little back woods algebra i just inserted a few numbers to reverse engineer some aproximite numbers. Though i wrote them down for safe keeping, i did use only an example here. Maybe JDB will chime in.
But nothing secrect as you could use seasonal snap counts of the QB and the play count of any given play to see how quickly these numbers climb.
Keep in mind, each player has a defensive familarity that has a similar effect. Both which a less of an effect if the other team scouts (picks) your play in conjunction with a pass or run key. Or just having better players that have better position experience.
Familarity is the last thing i look at, but when the teams are evenly matched it will be on of the deciding factors in who will win out.