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Completion Percentage?

By hchoudhry17
4/05/2017 1:40 am
What is a good completion percentage allowed by a corner in mfn? is it around 30% or so?

Re: Completion Percentage?

By mwd65
4/05/2017 1:47 am
I think that is a pretty decent gauge (30%).

I use 33% or 1 catch allowed per 3 thrown at...easier to do the math.

Re: Completion Percentage?

By hchoudhry17
4/05/2017 1:48 am
thanks!

Re: Completion Percentage?

By Dash
4/05/2017 4:49 pm
30% for sure..

Re: Completion Percentage?

By Bryson10
4/05/2017 5:35 pm
the stats are not always accurate when it comes to catches allowed and thrown at. Also if your corner allows a 5 yard curl route on 3rd and 7 i consider it a win. With that said, if stats were accurate 1 out of 3 is solid in my book. I think when i evaluate my corners i mostly go by the eye test. It seems no matter how good your corners are they will still allow catches even if they are draped over the receiver. I think with zone and man coverage being looked at in the testing phase we could see a whole new evaluation of the position if zone starts to work

Re: Completion Percentage?

By hchoudhry17
4/05/2017 5:59 pm
the main issue i find is that i cant seem to tell whos on the field at a given time in terms of if backups are in. makes it harder to judge players. i wish if i scrolled over a player in the game their name would appear.

Re: Completion Percentage?

By setherick
4/05/2017 6:45 pm
hchoudhry17 wrote:
the main issue i find is that i cant seem to tell whos on the field at a given time in terms of if backups are in. makes it harder to judge players. i wish if i scrolled over a player in the game their name would appear.


I'm pretty sure it's in your downloadable game log. If you have specific plays you want to analyze, you can see the personnel packages that way.

Re: Completion Percentage?

By hchoudhry17
4/05/2017 7:34 pm
Oh.....
Didn't know that I'll check it out thanks!