The new user interface is in preview!

Want to check it out? Click here! (If you don't like it, you can still switch back)

NOTE: As of the last sim, this league was under the minimum 20% capacity. Invite your friends to join MyFootballNow to keep this league alive! Then send them to this league to become the owner of a team! The league will expire at 1/09/2025 8:00 pm.

League Forums

Main - Community Help Forum

Re: General understanding of FATIGUE

By setherick
12/30/2017 8:07 pm
jhartshorn wrote:

Assumed sometime like setherick would have worked out some formula that says rb does a 5 yard rUn without contact = loss of 13% etc. I know how statistical some of the coaches on here are.


To be honest, I only cared about fatigue levels when my CB3/4/5 would get pulled in on 3rd down to defend a WR1 and then get burned. Being able to adjust fatigue levels by position solved this. So now I largely set them and ignore fatigue after that. (Also, I sign like 15 DBs to every team, run multiple coverage schemes with them, platoon whole sets of DBs depending on down and distance...)
Last edited at 12/30/2017 8:08 pm

Re: General understanding of FATIGUE

By jabillups85 - League Admin
12/30/2017 8:49 pm
15 DBs? What position do you use less?

Re: General understanding of FATIGUE

By setherick
12/30/2017 8:52 pm
jabillups85 wrote:
15 DBs? What position do you use less?


All of them.

Re: General understanding of FATIGUE

By jabillups85 - League Admin
12/30/2017 8:53 pm
lol, thanks!

Re: General understanding of FATIGUE

By setherick
12/30/2017 8:56 pm
jabillups85 wrote:
lol, thanks!


15 is probably a bit of an exaggeration...I think...there are a few leagues where it has gotten that high in the preseason.

Basically, DB is the most important position in the game right now despite their terrible coverage abilities. The reason they are so valuable in the run game and passing game is because they are properly spaced and react properly unlike LBs.