The new user interface is in preview!

Want to check it out? Click here! (If you don't like it, you can still switch back)

NOTE: As of the last sim, this league was under the minimum 20% capacity. Invite your friends to join MyFootballNow to keep this league alive! Then send them to this league to become the owner of a team! The league will expire at 1/09/2025 8:00 pm.

League Forums

Main - Suggestion Box

College Stats and a Scouting System

By Beercloud
2/23/2023 5:10 pm
I think it would add a layer to both the off-season and during the mid-weeks. Especially when you have a team that is struggling or has been eliminating. Lots of different ways you can add college stats into the game but here's one off the top of my head.

Sim the college games during midweeks. Add a scout to our coaching staffs. Get rid of the TE coach. Add a scout attribute to all our coaches.

Could build on that gradually by adding fog of war type of deal. Each scout could get a limited number of player scouts per game that would gradually get a scout closer to the attributes that we would see at our draft.

Eventually (once a finance system is developed) it could be tied to team financing and travel distances. Maybe a scout is strong in a certain region where another might be more balanced nation wide? idk Just some thoughts.

Re: College Stats and a Scouting System

By raidergreg69
2/23/2023 5:18 pm
Interesting stuff but JDB would have to hire some people to do all that plus everything else.

Re: College Stats and a Scouting System

By Beercloud
2/23/2023 5:54 pm
AI is pretty cheap.....until they get too smart and demand higher wages or they'll form their own company.

Re: College Stats and a Scouting System

By ArmoredGiraffe
2/23/2023 8:57 pm
Would really like to see the roster management aspect fleshed out more. Love the fog of war idea based on scouting levels from your coaches, but I'm worried the only thing it will do is punish people who aren't able to get 100 scouting coaches

Re: College Stats and a Scouting System

By kursetheday
6/15/2023 7:28 pm
Scouting college players would be an interesting aspect to the sim, but the reality is that in the NFL, scouting is convoluted at best and yields random results (the JaMarcus Russells and Ryan Leafs vs. the Tom Bradys and Brock Purdys, anyone?)

However, there is also something to be said about Scouting tied to Intangibles (which could be tied to a player's Volatility). That is a stat that could be masked to make scouting more essential to the process. No need to have a Scouting rating tied to coaches, scouting should be a mid-week activity like Scouting Opponents' Offense and Defense. If you scout, you get a slight bump on unmasking a positional group's intangibles / volatility.

Each scouting session reveals a random 25% of that positional group's volatility. Those are then stored in a new page called College Scouting Report (no need to run down which 25% it scouted). Obviously, it would require 4 weeks of scouting that position to unmask all 100% of that group. 16 games across a season would allow you to fully scout your top 4 positions, or 50% of 8 positions, or whatever amalgamation you so choose.

That would add a nice little flavor on taking a risk on a highly projected player whose volatility you can't see, or a dart throw on a 7th round player and not having ANY clue as to their volatility.

Re: College Stats and a Scouting System

By idontfootballyuh
6/16/2023 3:16 am
depends on the situation, really