jdavidbakr wrote:
That's correct - there is no "no huddle" in the gameplanning strategic sense yet, but it is something I'd like to implement. I do want to think about the pros and cons (obviously there has to be a compelling reason not to do it as well, if it's nothing but an offensive advantage then everyone would do it). I always try to make sure there is a risk/reward balance - if a strategy has a high potential reward, there should also be a good chance that it will backfire.
It should have a massive chance of working and not working depending on the QB. To my knowledge aaron rodgers, although not always running no huddle, when he kicks into it gains a massive advantage over the opposition. I have also seen other QB's fail at it.
I do think though that all the good suggestions being given are going to complicate the game to a point that the current timeline is not efficient to replicate the game.i feel that they will require different training days and a longer training camp cut up into different areas. Therefore, some may just need to be forgotten in order to keep the game solid. This as always will be for JDB to decide what kind of game he wants and for us to trust his judgement on its dynamics and playability.