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Main - General MFN Discussion

Sim is running...

By will1119
2/07/2022 10:54 pm
A sim is currently running for this league. When the sim is complete, this page will automatically reload. Depending on the stage, a sim may take up to 60 minutes to complete. You may either wait for the sim to complete, or close this league and open another.

Re: Sim is running...

By will1119
2/07/2022 10:56 pm
Copyright ©2013-2022 Catalyst Productions | Weather data powered by Visual Crossing
Game Engine Version 0.4.6 | Website Version 2.6.42
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Re: Sim is running...

By Kevintherock
2/07/2022 11:42 pm
You need to scout your next opponent
You have not yet scouted your next opponent. By scouting your opponent, your team will practice against the plays you choose. This helps them in many ways during the game. If you do not select plays to scout, you will not take advantage of this important benefit.

Re: Sim is running...

By Kevintherock
2/07/2022 11:43 pm
TPM - 2024 Regular Season week 7 Game
You have 5 game credits in your account. Click here to add more credits.
You are registered in this league through the 2025 season.
LEAGUEMESSAGESMY TEAMPLAYERS / COACHESHELPACCOUNT
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Re: Sim is running...

By BleastMlode
2/07/2022 11:43 pm
You have 0 game credits in your account. Click here to add more credits.
Your registration expires at the end of the 2069 season. Click here to renew through the 2069 season.

Re: Sim is running...

By BleastMlode
2/07/2022 11:44 pm
Weather Data

One aspect of creating a football simulation that is easy to take for granted but quickly becomes challenging is how to create realistic weather patterns for your games. Especially if you have a league where cities are close together, if you have a major snow storm during a home game in Denver but have a beautiful sunny day in Colorado Springs, that just feels unlikely. (Actually, growing up in Denver, I do realize it's probably more likely than I am giving it credit) Actually, it's entirely possible to build an entire league within a single city, and if that is the case, you should expect every game to have similar weather as theoretically they would be being played within a few miles of each other.

So with those restrictions in mind, I didn't want to just randomly generate weather for each game based on typical weather patterns for that location. No, I needed something more robust than that. I decided to map each league season to a real, historical year, and pull weather data for the actual day in that year. For example, year 2046 for League 1 might be mapped to 1995, so a game on September 23 in Denver should look up September 23, 1995, resulting in a cloudy day at 56 degrees with 8mph winds. Precipitation is taken from the precipitation probability for that day, and then a dice roll is performed to determine whether there is precipitation. Then, if there is precipitation, the type of precipitation (rain or snow) is determined by the temperature.

MyFootballNow uses the Visual Crossing API to look up the historical weather data for the selected date, which is fantastic because they provide historical weather data from around the world, instead of just the United States (which many services are limited to). This enables us to produce realistic weather for any city in the world.

Re: Sim is running...

By Kevintherock
2/07/2022 11:49 pm
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Re: Sim is running...

By Cjfred68
2/08/2022 11:56 am
I forgot to game Olàn

Re: Sim is running...

By CrazySexyBeast
2/08/2022 12:15 pm

Re: Sim is running...

By raidergreg69
2/08/2022 2:40 pm
What in the world of spam is this ****? Several posts copying and pasting league pages/rules.