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Re: Most Important Attributes by Position (Revised and Updated)

By setherick
12/05/2018 11:20 pm
Another thing to note is that starting in 0.4.3 Speed is logarithmic, which means that the difference between 80 and 90 SP is not as great as it was (or 70 and 85, etc.). The change wasn't as noticeable as it should have been because of the problems with back end coverage. So if players look like they are moving faster now, it's probably just because they are in better positions to make plays.

Re: Most Important Attributes by Position (Revised and Updated)

By mardn72
12/05/2018 11:48 pm
Just to be clear, is the difference between 70 and 80 more or less than the difference between 80 and 90?

Re: Most Important Attributes by Position (Revised and Updated)

By setherick
12/05/2018 11:57 pm
mardn72 wrote:
Just to be clear, is the difference between 70 and 80 more or less than the difference between 80 and 90?


Mathematically, if it is following a standard logarithmic distribution, it would be more. Now, since I don't know the exact formula, I don't know how much more of if that more makes much of a functional difference. It's a good thing to keep an eye on.

Also, remember that B&R disrupts SP, which is also handy.

Re: Most Important Attributes by Position (Revised and Updated)

By setherick
12/06/2018 6:48 am
After testing plays with 0 play knowledge and 90+ play knowledge with this QB in P75, it looks like the pendulum on Accuracy has swung so far that it's the only attribute that matters for QBs now: https://private75.myfootballnow.com/player/6831

Re: Most Important Attributes by Position (Revised and Updated)

By jdavidbakr - Site Admin
12/06/2018 9:31 am
setherick wrote:
After testing plays with 0 play knowledge and 90+ play knowledge with this QB in P75, it looks like the pendulum on Accuracy has swung so far that it's the only attribute that matters for QBs now: https://private75.myfootballnow.com/player/6831


It's not the only attribute that matters, but it is very difficult to overcome a low accuracy rating. Accuracy is exponential, so ratings less than 50 are probably going to be almost unserviceable. I might need to look at the player generation algorithm to try to make sure that QBs are not generated with such low accuracy.

Re: Most Important Attributes by Position (Revised and Updated)

By setherick
12/06/2018 9:35 am
jdavidbakr wrote:
setherick wrote:
After testing plays with 0 play knowledge and 90+ play knowledge with this QB in P75, it looks like the pendulum on Accuracy has swung so far that it's the only attribute that matters for QBs now: https://private75.myfootballnow.com/player/6831


It's not the only attribute that matters, but it is very difficult to overcome a low accuracy rating. Accuracy is exponential, so ratings less than 50 are probably going to be almost unserviceable. I might need to look at the player generation algorithm to try to make sure that QBs are not generated with such low accuracy.


Exponential or logarithmic? In general, I agree. Also, the default weights must be adjusted for attributes: https://rivals.myfootballnow.com/community/5/5114?page=1#31132

Re: Most Important Attributes by Position (Revised and Updated)

By jdavidbakr - Site Admin
12/06/2018 9:48 am
setherick wrote:
Exponential or logarithmic?


It's actually just a downward-opening quadratic as opposed to exponential or logarithmic, where the vertex of the parabola is at 100. Basically it just slows down the impact of increasing numbers as you near 100 and increases the impact of decreasing numbers as you approach 0.

Re: Most Important Attributes by Position (Revised and Updated)

By RoyceR
12/06/2018 12:10 pm
jdavidbakr wrote:
setherick wrote:
Exponential or logarithmic?


It's actually just a downward-opening quadratic as opposed to exponential or logarithmic, where the vertex of the parabola is at 100. Basically it just slows down the impact of increasing numbers as you near 100 and increases the impact of decreasing numbers as you approach 0.


great to know, is this for all attributes?
Last edited at 12/06/2018 12:11 pm

Re: Most Important Attributes by Position (Revised and Updated)

By jdavidbakr - Site Admin
12/06/2018 12:24 pm
RoyceR wrote:
jdavidbakr wrote:
setherick wrote:
Exponential or logarithmic?


It's actually just a downward-opening quadratic as opposed to exponential or logarithmic, where the vertex of the parabola is at 100. Basically it just slows down the impact of increasing numbers as you near 100 and increases the impact of decreasing numbers as you approach 0.


great to know, is this for all attributes?


I have been converting it to work that way little by little. Mostly attributes that really only apply to specific positions, so that you can't just plug in anyone. Physical attributes will still stay linear (and there are still attributes that are still linear that will probably eventually change).

Re: Most Important Attributes by Position (Revised and Updated)

By setherick
12/08/2018 6:52 am
Because Accuracy is now a parabolic while weights are still linear, these are the best weights I can come up with for QBs right now:

Passing Accuracy - 100
Intelligence - 16
Release - 10
FOV - 10
Arm - 7
Scramble - 7
Look Off - 6