The new user interface is in preview!

Want to check it out? Click here! (If you don't like it, you can still switch back)

NOTE: As of the last sim, this league was under the minimum 20% capacity. Invite your friends to join MyFootballNow to keep this league alive! Then send them to this league to become the owner of a team! The league will expire at 1/09/2025 8:00 pm.

League Forums

Main - Suggestion Box

Re: Pull Starters

By murderleg
2/11/2016 5:07 pm
+10,000

Re: Pull Starters

By ibblacklavender02
2/11/2016 5:34 pm
WarEagle wrote:
Another starter goes down with less than 2 minutes to go in a blow out.

It's only been 10 months since this was requested, but at least we got power rankings!.

+1
I'd also like the option to pull a QB if they're having a terrible game! (4int)

Re: Pull Starters

By punisher
2/11/2016 5:53 pm
ibblacklavender02 wrote:
WarEagle wrote:
Another starter goes down with less than 2 minutes to go in a blow out.

It's only been 10 months since this was requested, but at least we got power rankings!.

+1
I'd also like the option to pull a QB if they're having a terrible game! (4int)


actually might want to make that a 2 or fewer interceptions because really don't think people would want a game to get away from them when maybe 2 or 3 turnovers decide the winner.

Re: Pull Starters

By Pittball1
2/14/2016 12:17 pm
Agree with all of it

Re: Pull Starters

By WarEagle
5/21/2016 9:02 pm
Just had my #1 RB get injured for the rest of the season on the VERY LAST PLAY of an 86-13 game.


Is this ever going to get implemented?

13+ months and counting.
Last edited at 5/21/2016 9:05 pm

Re: Pull Starters

By Rumplebeanskin
5/24/2016 3:48 am
I wanted to see what my #2 QB could do in real game snaps. All I could do was slot him into the starting line up and hope for the best. This feature would be very welcome.

+1.

Re: Pull Starters

By MC_Hammer
5/24/2016 5:49 pm
My significant injuries usually happen either at the very beginning of a season (last pre-season game) or just before playoffs. The ones before playoffs are usually my top rated players.

Re: Pull Starters

By TAFIV
5/25/2016 3:20 am
Rumplebeanskin wrote:
I wanted to see what my #2 QB could do in real game snaps. All I could do was slot him into the starting line up and hope for the best. This feature would be very welcome.

+1.


what you could do in this situation is just use overrides to put him in a couple formations, that way he would get a few snaps in a regular season game but you wouldn't risk him blowing the whole game for you

Re: Pull Starters

By WarEagle
5/26/2016 6:01 am
****!!!!

I just had another #1 RB get injured for the rest of the season on the second to last play of a game that had long since been decided. It was 1st down with 23 seconds left, and the only reason he got the ball at all was because the opponent still had a TO left (not that it mattered). The final play was of course a kneel down, just like the previous play should have been.



Re: Pull Starters

By jdavidbakr - Site Admin
5/26/2016 8:35 am
This will probably be in MFN-1 for testing within the next week or two.