mardn72 wrote:
Thanks Ray. That starts to help. I figured you'd be the one that would have the formula if there was anyone. Any idea what the 40 times are at a lower speed rating? Even one more data point and I could reverse engineer the whole thing.
In my particular situation, I'm actually looking at SS - got a slow DB and a fast LB we roughly equal skills.
Well here goes cause I threw out all my stuff when I moved, but will do it all again with the new code. Still, it doesn't matter cause of the values he uses for weight penalties . My evaluations were based of a hand stop watch. Then I used the most likely adjustments from there. Under the new code a players mobility is slightly less valueable.
(His are different than mine, and neither over rule the other actual ratings used in tandem with the formula during that specific senerio . ......a slower player out running a faster player could be because of fatigue, but most likely the ball carry vs. Run defense )
But using a graph makes it real clear. I think I used a 100 yard field (graph) say a guy has 10 speed and 100 acceleration by 10 yards that guy has reached full speed and there fore cannot travel faster, but he got there the fastest . A 100 speed 100 acceleration guy has traveled 10 times as far.
A 10 speed 10 acceleration at 325 ran slower thanot eight seconds and at 200 pounds was like 6 seconds.
I took that graph a adjusted the Slowest guy to be a 10 sp/10 acc. Run a 9 second fourty And also adjusted for the weight penalty . I think it was 4.5 yards per second for the slowest.
Really you could put both on the kickoff team and let them race, but the run defense rating will have a minor effect.
I think it was an 88 speed 200 pounder was a fast as a 100 speed 225 pounder. And like an 83 speed 200 pounder was as fast 100 speed at 250 pounds. Something like that.
To me that makes the bigger guy faster in you situation but it is close and fatigue and other ratings used in that scenario that would win. But remember the bigger does get tired quiker. I like to use both those types of players in reserve roles or split time players as they will be playing fresh while perhaps the defenders are tired.
Very few breakaways under this new code being developed right now....so take all this with a grain of salt.
Easy math is the 236 pounder is traveling at max speed but is 43 pounds heavier will loose about 20 points of speed. The smaller guy will still be around 10 points slower despite a smaller weight penalty but he won't fatigue as quick, so I see a close 40 time after fatigue of longer plays . Another 15 pounds of weight loss and the big guy won't get beat to the corner. That small guy might always get beat.